THREE-TWO-FIVE

  • Players: 3
  • The pack: Modified 52 card pack. All that is needed is 8 – Ace from each suit as well as the 7 of hearts and spades.

OBJECT OF THE GAME

Win the number of tricks assigned to you, i.e. 5 tricks, 3 tricks, 2 tricks. The goal is to fulfill the contract and proceed to win more tricks to earn points.

START THE GAME

Take a 5, a 3 and a 2 from the discarded part of the pack, mix them face down and let each player draw one. Whoever gets the 2 is the dealer. The dealer shuffles, the player to dealer's right cuts, and the dealer deals a batch of 5 cards to each player, first to the right, then to the left, then to dealer. The player to the dealer's right chooses and announces the trump suit. After this the dealer deals a batch of three cards to each player in the same order and then a batch of two to each, so that each player has 10 cards.

CARD RANKING

The ranking is traditional with Ace (high), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 (low).

THE PLAY

The game starts with the player to the dealer’s left. They may lead any card they wish. All the following players must follow suit if able. If they cannot follow suit, they may play any card they wish.

The trick is won by the highest trump played, if applicable, or by the highest card of the suit led if no trumps were played. The winner collects the trick and places it in their score pile. they also lead the next trick.

If playing with option two for trump declaration, then there are two versions of the game that can be played. The version used should be chosen and agreed upon before the game begins.

The first version says that once a player is not able to follow suit the facedown card is revealed, and trumps are not declared. The card is returned to the player’s hand, and the player not able to follows suit may continue with their turn, playing any card they wish to.

The second version allows the player not able to follows suit, the option to ask for the trump suit before playing their card to the trick. If it is asked for it is revealed as above in the first version with a few modifications. The player who asks for trump must play a trump, if they have one, to the trick, and any card of the trump suit played before the card revealed do not count as trumps, only those played after.

SCORING

Once all the tricks are played and scored the players will look through their score piles. A team that has three or more of the 10s wins the round. if both teams only have two 10s, then the teams that won more of the tricks during the round win. Wins can be scored as a point if players wish to keep track of scores for a winner.

HOW TO PLAY

The player to dealer's right leads the first trick with any card. Following players should match the lead suit. If that is not possible, the player can throw any card they want to the trick. Each trick is won by the highest trump in it, or if it contains no trumps, it is won by the highest card of the suit that was led. The winner of each trick leads to the next. Play continues till all ten tricks are won.

Players keep the tricks they have won face down, neatly arranged to that everyone can see how many tricks each player has won.

Scoring & winning

At the end of the round, players earn 1 point for each trick they capture regardless of whether or not they met their contract. The player with the highest score after the agreed upon number of rounds is the winner.

Go fish 1
Go fish 1
Go fish 1

PULLING CARD

At the beginning of round 2 and each round after, players may have the chance to take cards from their opponents. Those who made more than their contract of tricks are entitled to steal cards from players who fell under contract. To do so, the player who was under their contract offers their cards in a fan from which the opponent will choose one (without looking). That player then chooses one unwanted card from their hand to give back to the player. The player must have at least two cards in a single suit in order to give one back to their opponent. They are also not allowed to give the card they just drew back. They must keep it.

This process is repeated until everyone has stolen a card for each trick that they were over contract and the game continues.